HP More Than Print

This was a 10 week sponsored collaborative project. Our end goal was to determine what the future of print could be from the perspective of HP's product ecosystem. I was involved in technology and industry research during the secondary research phase. I then worked with the team that came up with products for the home and office sectors.
Secondary Research
My team was in charge of doing industry and technology research to investigate issues like:
  • What is HP's product history, when did major milestones take place?
  • What are the most innovative technologies that are relavant to HP?
  • Where is HP in comparison to other major players in various sectors like Mobile, PC, printing, etc
  • What would be key factors to keep in mind while moving on with conceptualization phase?

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    One of my best concepts was the HP digital assistant. But HP was already working on something on the same lines so we decided not to pursue this idea. Responsive image

    Concept phase
    After some primary research, we went on to form personas based on ourr primary and secondary research. My team was incharge of products for home and office. I was part of a team developing a concept called stickerMe.

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    StickerMe is an app that lets you create, print, and interact with information through the use of printed stickers. It is combine to be used with The user can have many applications to this platform to suit different needs. Through this app the user can trigger many experiences by scanning the stickers; such as a game, a shopping contest, social/professional information, etc.

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    We went through many iterations of wireframes before we moved on to the visual design phase.
    Click here to see our Balsamiq wireframe
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    Apart from working on the UI/UX of the mobile game stickerMe, I was also involved in making posters and assets for the final presentation. I Helped the film crew during shoots for our final video and was also part of the visual effects team that put together the final video.



    This project was my first exposure to interaction designa nd service design and how it makes products better. I was part of a team full of the best talents and this inspired me to learn more, do more and be a better problem solver more than anything else.