VENDOBOX

Duration: 10 weeks
Team: Prof. Michael Felix, Ashwath Anand, Amar Chadgar, Jose Bertero, Eva dunn, Shreya Mehta, Alexandra patron, Aneesa L, Xioawen Xao, Chen Shuai, Aaron Mendoza
My role: creative technologist, teachings assistant, project manager
Tech stack: Physical computing using Raspberry Pi, python

Project details

Responsive image

VENDOBOX is a vending machine that accepts a bespoke currrency (vendocoins) that were hidden throughout my school building. Lucky recipients get a box filled with essentials that help students survive those grueling final weeks of the semester.

Project outcome

Responsive image

Responsive image

Process

The first stage involved learning to work the raspberry pi and migrating from the arduino to the pi. Lil' buddy, a housing for the pi with room for a screen, cables, a keyboard and mouse was created by Jose.

Responsive image

The following video shows some of the initial testing process. This includes running some initial tests with the RFId reader, the ultrasonic sensor, making the harware communicate with prototype GUI animations, testing motors and plenty of incremental iterations.

Responsive image

Responsive image


Responsive image

Responsive image

Responsive image


Responsive image

Responsive image

Responsive image

Screens that guide the user through the vending machine experience.

Responsive image
Vendocoins, an RFID based currency we made for VENDOBOX




GitHub | LinkeIn | email

Copyright 2017 Ashwath Anand